Collaboration with comrades Michael Dooley and Todd Bailey.

It started with an XY Monitor off Craigslist and ended with a custom designed, FPGA based vector video card, a gunner's control from an M1 Tank, a separate monochrome HUD, an air raid siren, and a fully functional ruble acceptor. I designed the FPGA vector drawing system (VHDL) and HUD (python/SDL), Todd made the analog vector amp and cabinet, and Dooley made the game engine. We got a killer soundtrack from Nicholas "Windbreaker" Read.   

VEC9 devteam / local toughs

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